Rename interaction functions
Rename all interaction functions for the sake of consistency and add a "interact_" prefix. Also, mark day_erase_item() static since it is not used anywhere else. Signed-off-by: Lukas Fleischer <calcurse@cryptocrack.de>
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@ -233,13 +233,13 @@ int main(int argc, char **argv)
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break;
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case KEY_GENERIC_ADD_APPT:
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apoint_add();
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interact_day_item_add();
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inday = do_storage(1);
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wins_update(FLAG_CAL | FLAG_APP | FLAG_STA);
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break;
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case KEY_GENERIC_ADD_TODO:
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todo_new_item();
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interact_todo_add();
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if (todo_hilt() == 0 && todo_nb() == 1)
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todo_hilt_increase(1);
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wins_update(FLAG_TOD | FLAG_STA);
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@ -248,12 +248,12 @@ int main(int argc, char **argv)
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case KEY_ADD_ITEM:
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switch (wins_slctd()) {
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case APP:
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apoint_add();
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interact_day_item_add();
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inday = do_storage(0);
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wins_update(FLAG_CAL | FLAG_APP | FLAG_STA);
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break;
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case TOD:
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todo_new_item();
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interact_todo_add();
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if (todo_hilt() == 0 && todo_nb() == 1)
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todo_hilt_increase(1);
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wins_update(FLAG_TOD | FLAG_STA);
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@ -265,22 +265,22 @@ int main(int argc, char **argv)
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case KEY_EDIT_ITEM:
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if (wins_slctd() == APP && apoint_hilt() != 0) {
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day_edit_item();
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interact_day_item_edit();
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inday = do_storage(0);
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wins_update(FLAG_CAL | FLAG_APP | FLAG_STA);
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} else if (wins_slctd() == TOD && todo_hilt() != 0) {
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todo_edit_item();
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interact_todo_edit();
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wins_update(FLAG_TOD | FLAG_STA);
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}
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break;
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case KEY_DEL_ITEM:
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if (wins_slctd() == APP && apoint_hilt() != 0) {
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apoint_delete(&inday.nb_events, &inday.nb_apoints);
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interact_day_item_delete(&inday.nb_events, &inday.nb_apoints);
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inday = do_storage(0);
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wins_update(FLAG_CAL | FLAG_APP | FLAG_STA);
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} else if (wins_slctd() == TOD && todo_hilt() != 0) {
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todo_delete();
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interact_todo_delete();
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wins_update(FLAG_TOD | FLAG_STA);
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}
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break;
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@ -304,7 +304,7 @@ int main(int argc, char **argv)
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case KEY_REPEAT_ITEM:
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if (wins_slctd() == APP && apoint_hilt() != 0)
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recur_repeat_item();
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interact_day_item_repeat();
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inday = do_storage(0);
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wins_update(FLAG_CAL | FLAG_APP | FLAG_STA);
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break;
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@ -322,9 +322,9 @@ int main(int argc, char **argv)
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case KEY_PIPE_ITEM:
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if (wins_slctd() == APP && apoint_hilt() != 0)
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day_pipe_item();
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interact_day_item_pipe();
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else if (wins_slctd() == TOD && todo_hilt() != 0)
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todo_pipe_item();
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interact_todo_pipe();
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wins_update(FLAG_ALL);
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break;
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@ -712,16 +712,15 @@ void ical_import_data(FILE *, FILE *, unsigned *, unsigned *, unsigned *,
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void ical_export_data(FILE *);
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/* interaction.c */
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void apoint_add(void);
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void apoint_delete(unsigned *, unsigned *);
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void day_edit_item(void);
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int day_erase_item(long, int, enum eraseflg);
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void day_pipe_item(void);
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void recur_repeat_item(void);
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void todo_new_item(void);
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void todo_delete(void);
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void todo_edit_item(void);
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void todo_pipe_item(void);
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void interact_day_item_add(void);
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void interact_day_item_delete(unsigned *, unsigned *);
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void interact_day_item_edit(void);
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void interact_day_item_pipe(void);
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void interact_day_item_repeat(void);
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void interact_todo_add(void);
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void interact_todo_delete(void);
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void interact_todo_edit(void);
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void interact_todo_pipe(void);
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/* io.c */
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unsigned io_fprintln(const char *, const char *, ...);
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@ -268,7 +268,7 @@ static void update_rept(struct rpt **rpt, const long start)
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}
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/* Edit an already existing item. */
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void day_edit_item(void)
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void interact_day_item_edit(void)
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{
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struct day_item *p;
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struct recur_event *re;
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@ -366,7 +366,7 @@ void day_edit_item(void)
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* recurrent appointments and appointments) and then to test the
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* type of the item to be deleted.
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*/
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int day_erase_item(long date, int item_number, enum eraseflg flag)
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static int day_erase_item(long date, int item_number, enum eraseflg flag)
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{
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struct day_item *p;
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@ -437,7 +437,7 @@ int day_erase_item(long date, int item_number, enum eraseflg flag)
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}
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/* Pipe an appointment or event to an external program. */
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void day_pipe_item(void)
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void interact_day_item_pipe(void)
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{
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char cmd[BUFSIZ] = "";
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char const *arg[] = { cmd, NULL };
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@ -481,7 +481,7 @@ void day_pipe_item(void)
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* Add an item in either the appointment or the event list,
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* depending if the start time is entered or not.
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*/
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void apoint_add(void)
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void interact_day_item_add(void)
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{
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#define LTIME 6
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#define LDUR 12
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@ -574,7 +574,7 @@ void apoint_add(void)
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}
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/* Delete an item from the appointment list. */
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void apoint_delete(unsigned *nb_events, unsigned *nb_apoints)
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void interact_day_item_delete(unsigned *nb_events, unsigned *nb_apoints)
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{
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const char *del_app_str = _("Do you really want to delete this item ?");
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long date;
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@ -622,7 +622,7 @@ void apoint_delete(unsigned *nb_events, unsigned *nb_apoints)
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}
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/* Request user to enter a new todo item. */
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void todo_new_item(void)
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void interact_todo_add(void)
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{
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int ch = 0;
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const char *mesg = _("Enter the new ToDo item : ");
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@ -642,7 +642,7 @@ void todo_new_item(void)
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}
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/* Delete an item from the ToDo list. */
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void todo_delete(void)
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void interact_todo_delete(void)
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{
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const char *del_todo_str = _("Do you really want to delete this task ?");
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const char *erase_warning =
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@ -685,7 +685,7 @@ void todo_delete(void)
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}
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/* Edit the description of an already existing todo item. */
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void todo_edit_item(void)
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void interact_todo_edit(void)
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{
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struct todo *i;
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const char *mesg = _("Enter the new ToDo description :");
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@ -696,7 +696,7 @@ void todo_edit_item(void)
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}
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/* Pipe a todo item to an external program. */
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void todo_pipe_item(void)
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void interact_todo_pipe(void)
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{
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char cmd[BUFSIZ] = "";
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char const *arg[] = { cmd, NULL };
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@ -730,7 +730,7 @@ void todo_pipe_item(void)
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* o repetition end date
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* and then delete the selected item to recreate it as a recurrent one
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*/
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void recur_repeat_item(void)
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void interact_day_item_repeat(void)
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{
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struct tm *lt;
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time_t t;
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